IGNACIO JOGLAR

– CHARACTER ARTIST –

Experienced game/film industry professional with superb communication skills and knowledge of assets development processes and procedures. Offering a solid background in 3D and 2D software packages execution in a variety of roles, according to project needs. Focused, dependable and motivated, consistently gets things done on time.


PRODUCTION SKILLS AND RELEVANT EXPERIENCE


  • Passion for building great assets
  • 7+ years of success in cg modeling
  • Experience working on 3D and 2D environment and pipelines
  • Artistic background in Digital/Fine Arts
  • Champion of the production asset creation
  • Team building/conflict management
  • Leadership and organization ability

LANGUAGES


  • English (Bilingual proficiency)
  • Spanish (Native)

WORK


2011 – Present

Freelance

United States & Chile

FREELANCE

  • Assisted and supported film and game production pipelines.
  • Developed high quality in-game/cinematic models and textures of characters and creatures.
  • Defined assets, set milestones and executed design assignments.

2008 – 2010

Sensei Ambiente S.A.

Calama, CHILE

LEAD DIGITAL ARTIST AND CREATIVE SUPERVISOR

  • Produced and developed in house CG Industrial Simulations.
  • Ensured hardware and software performance when broadcasting at EXPOMIN 2008.
  • Created tests plans and assisted with PC digital submissions and publishing tasks.

2007

Colegio Leonardo Da Vinci

Calama, CHILE

TRADITIONAL/DIGITAL ART INSTRUCTOR

  • Developed an interactive art class syllabus for students from 7th grade to Senior High School.
  • Scheduled efficient and comprehensive workshops and new digital classes as extra curricula.
  • Taught fine arts such as Drawing, Painting, and Sculpting.

SOFTWARE PROFICIENCY


  • Pixologic ZBrush
  • Autodesk Maya
  • Solid Angle Arnold
  • The Foundry Mari
  • Headus UV Layout
  • Adobe Photoshop
  • Marvelous Designer
  • The Foundry Modo
  • Chaos Group VRay
  • Luxion Keyshot
  • Quixel Suite
  • xNormal
  • Marmoset Toolbag

EDUCATION


Digital Sculpting & Master Classes

Gnomon School of Visual Effects – Los Angeles, California

Bachelor of Fine Arts in Animation and VFX

Academy of Art University – San Francisco, California